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game dev 2d resolution

Choosing the right resolution for a 2D Platformer ⋆ Nikles dabbling in Game Dev

In this post I’ll try to write down the thinking process I made when I chose to develop Kren at a 384×216 sceen resolution. Please note! This post is still valid BUT I highly recommend reading the post where I talk about Pixel Decimation and how to avoid it using Surfaces in GameMaker Studio. You...
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